Squeak SmalltalkJoker Squeak Smalltalk : Projects : prevnext Info System of 21 Century

Hi all,
I'm new to Squeak but old to Smalltalk (since 1978). My retirement
project is definitely "blue plane", and its scope is expanding at a
frightening rate. The short form: "What should the information systems
of the 21st century look like?"
The watchword should be that it should support the users' mental
models, including programming: "Put the user in the driver's seat"
Who is the user and what does his/her environment look like?
  1) A person in the role of a private citizen.
      Top level model: an object model holding his information
      as tangible objects
      (not a class model, which is a different kind of animal all
      together)
  2) A person in the role of a professional team member in an
  enterprise.
      Top level model: an object model holding his information as
      tangible objects and supporting his/her cooperation with others.
      (not a class model, which is a different kind of animal all
      together)
  3) A person in the role of an applications programmer
      Top level model: an object model holding his programs as
      tangible objects
      The "programming language" is basically a modelling language
      Rephrasing Alan:
       "A modelling language is what the programming language designers
        forgot to put into the language."
  4) A person in the role of a methodologist
      Top level model: an object model holding metaclass objects
      defining the above modelling/programming language
  5) A person in the role of visionary....
      Defining the meta-meta objects that form the methodologist's
      environment
      These objects are created by magic and have to be very stable.
The ideas are mainly from
  - Smalltalk "everything is represented as an object"
  - UML, with its meta-levels. An application model is an instance of
  UML,
       and UML is an instance of MOF.
  - The UML specification defines a complex class hierarchy. This
  hierarchy
       is simply a comment to the real substance; which is the objects
       that are instances of the defined classes.
  - Richard Pawson's Naked Objects project where information is
  presented to
       the user as tangible objects.
and much more. Why should our meta-meta language restrict us to
punched card input and line printer output, i.e., BNF.
But the main point is that we have to leave the old life cycle:
"Code-Compile-Load-Run-Stop". The Smalltalk idea of a continuously
executing world of objects is clearly superior. (I belive the
execution thread of my current Squeak image started some time back in
1972).
I have done some experiments with an executing UML where I modified
the Smalltalk classes, meta-classes and meta-meta-classes to conform
to the UML architecture. Confusing, but informative.
See http://heim.ifi.uio.no/~trygver/UML2.0-U2P/UML_VirtualMachine-131.
pdf
The morphic architecture looks like an important step forward towards
tangible objects. It breaks with the ST-80 MVC, but does not seem to
greatly invalidate my original MVC from 1978. See the original
proposal here: http://heim.ifi.uio.no/~trygver/mvc/index.html
Enjoy
--Trygve
--
Trygve Reenskaug      mailto: trygver_at_ifi.uio.no
Morgedalsvn. 5A       http://heim.ifi.uio.no/~trygver
N-0378 Oslo           Tel: (+47) 22 49 57 27
Norway