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Real time water rendering engine for DirectX9

Photo realistic water rendering for DirectX9 based graphics applications - Windows Shareware $49.99. Aquatica engine can be used to simplify the implementation of water surfaces in application with DirectX9 graphics. Key features of the engine:- Water surface approximation using heightmaps. - Heightmaps can be generated in real-time using FFT or Perlin noise.

Aquatica Engine 1.0   10-Apr-07   English   14.3 MB

- Generation of normalmaps - Generation of geometry: simple grid, geomipmap grid, radial grid - Water rendering options include: reflections, refractions, CPU/GPU vertex displacement, foam rendering, sunlight reflection rendering, depth effects. - 4 DirectX9 based rendering engines are available for different types of hardware, starting with DirectX7 and up to Shader Model 3.0 The source code is written in C++, divided among 22 classes. Rendering uses DirectX9 libraries. Shaders are written in HLSL. Aquatica engine is fully object oriented.

Water Rendering DirectX9 Photo. Realistic Based Graphics Applications Time.   Aquatica Engine
  • Shareware Download from Vladislav Chetrusca
  • Screenshot
  • WinME, Win2000, WinXP, Win2003, WinVista
  • Expiration: Free editor
  • Install and Uninstall
  • New Release
  • Requirements: 500 Mhz CPU, 128 MB Ram, DirectX7 video card, DirectX9
  • Comes with an EULA of 8489 characters length